Maddog Productions Online Dominion
Imperial Dominion Online
Welcome to Maddog Productions Online Dominion
The old empire is broken and its provinces lie open. Claim an empire, settle the wilderness, raise farmsteads and fortifications on it, and turn your peasants into an army. Then decide what to do about your neighbours, who are doing exactly the same thing a few acres away.
You get 10 turns a day. Every order costs turns, and every turn you spend pays out your income at once, so the game rewards showing up rather than grinding. A round lasts 45 days; at the end, the richest empire is champion, everything is wiped, and a new round opens for everyone.
What a ruler does
- Settle and build. Bare land earns nothing; buildings are what produce.
- Feed your people. Empty granaries mean peasants fleeing and troops deserting.
- Raise an army. Troops to hold your ground, and troops to take someone else's.
- Trade. An open market where rulers set their own prices.
- Make war. Take acres, plunder treasuries, or throw down fortifications.
- Keep a spy. One agent, ruinously expensive, who can tell you what a rival really has.
The round
| Round | Round 1 |
|---|---|
| Time left | 40 days |
| Empires | 1 |
| Turns a day | 10 |
| New rulers | Welcome |
Who leads Maddog Productions Online Dominion
| # | Empire | Ruler | Title | Acres | Net worth | Victories |
|---|---|---|---|---|---|---|
| 1 | MadMarker | maddog | Baron | 818 | 768,541 | 0 |